Login or Register now to access all our features, MUGEN downloads, Anime, Video Games, Prizes and more await! Click HERE to join!
collapse
Our Sponsor

Pages: [1] 2   Go Down

Share this topic on FacebookShare this topic on Del.icio.usShare this topic on DiggShare this topic on Reddit Author Topic: Early Beta Release MvC-EoH Gambit by DCL  (Read 631 times)

DarkCipherLucius

  • M.U.G.E.N Hero
  • *******
  • ...I'm nothing without her...

  • Offline Offline
  • Posts: 11
  • points:
    1000 CVG Points
    • Yahoo Instant Messenger - darkcipherlucius
    • View Profile
    • WWW
Early Beta Release MvC-EoH Gambit by DCL
« on: January 30, 2010, 09:28:42 PM »
That's right, Gambit has been released as a very early Beta. I know a lot of people have been expecting a good Gambit besides Luvly Angel's, RedHot's, and M.Ken's Masta Gambit.

Get my very own Gambit at my website at generation-now.

http://darkcipherlucius.generation-now.net/

Enjoy, and feedback is greatly appreciated. Hope you guys like the release...
Logged

If only I could have seen this coming...now it's too late...
If only I could I would have never met you
If only I could, kissing you was a mistake
If only I could, I would find someone new...

worksa8

  • Defender of Pie
  • Global Moderator
  • *****
  • Moderator/Sprite Artist/Comedian

  • Offline Offline
  • Posts: 634
  • points:
    3807 CVG Points
    • View Profile
Re: Early Beta Release MvC-EoH Gambit by DCL
« Reply #1 on: January 30, 2010, 09:38:12 PM »
AWESOME!
Logged

DoktorAvidan

  • CVG Contributor
  • *****
  • And The Pants Were Dead

  • Offline Offline
  • Posts: 223
  • points:
    1000 CVG Points
    • AOL Instant Messenger - DoktorAvidan
    • View Profile
  • User is on moderator watch listWatched
Re: Early Beta Release MvC-EoH Gambit by DCL
« Reply #2 on: January 30, 2010, 09:52:37 PM »
Waaaait a second
I've remember these characters from MooMaster's video lol.

Yeah I'll check your Gambit, for some reason all the ones i've tried seem incomplete, have palette/sprite problems or cheap/ridiculous AI

But i've only tried a couple.. anyways I hope this Gambit will be the one to stick around :D
Logged


The Question

  • CVG Contributor
  • *****
  • M.U.G.E.N. Programmer

  • Offline Offline
  • Posts: 529
  • points:
    1765 CVG Points
    • View Profile
    • Email
  • User is on moderator watch listWatched
Re: Early Beta Release MvC-EoH Gambit by DCL
« Reply #3 on: January 30, 2010, 09:55:10 PM »
is this another MvC2 Gambit or an original?
Logged

lolzzilla

  • CVG M.U.G.E.N. Lawyer and Mr. CVG and
  • CVG Contributor
  • *****
  • SORRY ABOUT YO d*mn LUCK

  • Offline Offline
  • Posts: 777
  • points:
    1186 CVG Points
    • View Profile
    • Email
Re: Early Beta Release MvC-EoH Gambit by DCL
« Reply #4 on: January 30, 2010, 10:44:31 PM »
oh wow. now i really need to rebuild my mugen asap
Logged

jasontodd

  • Batman Project Admin
  • *
  • Offline Offline
  • Posts: 1221
  • points:
    1301 CVG Points
    • View Profile
Re: Early Beta Release MvC-EoH Gambit by DCL
« Reply #5 on: January 31, 2010, 12:11:04 AM »
what is different? just wanna know before i download him.   @@
Logged

volzzilla

  • Database Manager and Website Content Organizer
  • CVG Admin
  • *
  • Offline Offline
  • Posts: 3768
  • points:
    7984 CVG Points
    • MSN Messenger - volzzilla@live.com
    • View Profile
    • WWW
Re: Early Beta Release MvC-EoH Gambit by DCL
« Reply #6 on: January 31, 2010, 08:26:22 PM »
JT, check the vids. although he's a beta release, so more customization is coming.

thank you DCL for the release!
« Last Edit: January 31, 2010, 08:52:19 PM by volzzilla »
Logged

DarkCipherLucius

  • M.U.G.E.N Hero
  • *******
  • ...I'm nothing without her...

  • Offline Offline
  • Posts: 11
  • points:
    1000 CVG Points
    • Yahoo Instant Messenger - darkcipherlucius
    • View Profile
    • WWW
Re: Early Beta Release MvC-EoH Gambit by DCL
« Reply #7 on: January 31, 2010, 08:43:31 PM »
JT, check the vids. although he's a beta release, so more customization is coming.

thank you DCL for the release!

No problem, though I do change my mind on customization from time to time. I change the custom moves and such to any other idea I get, especially if it seems more easier to code.

Stay in touch for more on custom moves for Gambit, or Remy LeBeau, his real name.
« Last Edit: January 31, 2010, 08:52:34 PM by volzzilla »
Logged

If only I could have seen this coming...now it's too late...
If only I could I would have never met you
If only I could, kissing you was a mistake
If only I could, I would find someone new...

aa250

  • CVG code editor and Bug killer
  • Global Moderator
  • *****
  • Offline Offline
  • Posts: 1033
  • points:
    3289 CVG Points
    • View Profile
Re: Early Beta Release MvC-EoH Gambit by DCL
« Reply #8 on: February 01, 2010, 01:15:59 PM »
He is pretty good only problem I found is that he has a flood in state 3102 saying that there is no target basically you have to add a trigger1 = NumTarget somewhere in there or the problem might be in State -2 I'm not sure though.


« Last Edit: February 01, 2010, 01:50:37 PM by aa250 »
Logged

DarkCipherLucius

  • M.U.G.E.N Hero
  • *******
  • ...I'm nothing without her...

  • Offline Offline
  • Posts: 11
  • points:
    1000 CVG Points
    • Yahoo Instant Messenger - darkcipherlucius
    • View Profile
    • WWW
Re: Early Beta Release MvC-EoH Gambit by DCL
« Reply #9 on: February 01, 2010, 02:11:29 PM »
He is pretty good only problem I found is that he has a flood in state 3102 saying that there is no target basically you have to add a trigger1 = NumTarget somewhere in there or the problem might be in State -2 I'm not sure though.



First I have to ask...did the enemy hit the wall during the attack? Because if it did, the only problem there is is the Wall Hit Spark code in statedef -2.
Logged

If only I could have seen this coming...now it's too late...
If only I could I would have never met you
If only I could, kissing you was a mistake
If only I could, I would find someone new...

aa250

  • CVG code editor and Bug killer
  • Global Moderator
  • *****
  • Offline Offline
  • Posts: 1033
  • points:
    3289 CVG Points
    • View Profile
Re: Early Beta Release MvC-EoH Gambit by DCL
« Reply #10 on: February 01, 2010, 03:26:51 PM »
Yeah I believe that was cause the problem for that flood to happened so  basically I added a triggerall= NumTarget to the Wall hit code and the flood stops so basically your new code would look like this

;wall hit
[state 5100,2]
type = explod
triggerall = Numtarget
triggerall = stateno!=0
triggerall = stateno!=3005
triggerall = stateno!=3000
triggerall = stateno!=1000
triggerall = stateno!=1005
triggerall = stateno!=1010
triggerall = stateno!=50
;triggerall = stateno!=[5000,5999]
;triggerall = movetype ! =H
triggerall = var(42)
triggerall = enemynear,stateno != [120,159]
trigger1 = enemynear,movetype = h
trigger1 = enemynear,backedgedist <= 15
trigger1 = enemynear,statetype = a
trigger1 = enemynear,vel x < 0
anim = 7024
pos = (enemy,const(size.mid.pos.x))-20,(target,const(size.mid.pos.y))
postype = p2
scale = 0.6,0.52
sprpriority = 3
bindtime = 1
facing = -1
removetime = -2
id = 7024
shadow = 0,0,0
ownpal = 1
;removeongethit = 1
;ignorehitpause = 1
;vel = -2,0
;accel = -0.1,0

[state 5100,2]
type = explod
triggerall = NumTarget
triggerall = stateno!=0
triggerall = stateno!=3005
triggerall = stateno!=3000
triggerall = stateno!=1000
triggerall = stateno!=1005
triggerall = stateno!=1010
triggerall = stateno!=50
;triggerall = stateno!=[5000,5999]
;triggerall = movetype ! =H
triggerall = var(42)
triggerall = enemynear,stateno != [120,159]
trigger1 = enemynear,movetype = h
trigger1 = enemynear,backedgedist <= 15
trigger1 = enemynear,statetype = a
trigger1 = enemynear,vel x < 0
anim = 7024
pos = (enemy,const(size.mid.pos.x))-20,(target,const(size.mid.pos.y))
postype = p2
sprpriority = -3
bindtime = 1
facing = -1
scale = 0.6,0.52
removetime = -2
id = 7024
shadow = -1
ownpal = 1
Logged

volzzilla

  • Database Manager and Website Content Organizer
  • CVG Admin
  • *
  • Offline Offline
  • Posts: 3768
  • points:
    7984 CVG Points
    • MSN Messenger - volzzilla@live.com
    • View Profile
    • WWW
Re: Early Beta Release MvC-EoH Gambit by DCL
« Reply #11 on: February 03, 2010, 09:58:00 PM »
okay, this is the best gambit out there (and he's still a beta) so i totally can't wait for the custom hypers and specials you'll make.

that said, i love the wall clinging, so wondering if could expand on that a little more with a general projectile attack from the wall cling. as in, using a special move for it.

btw, another special that could be easy, a kinetic land mine sorta move. he places it down and when the opponent touches it, boom.
Logged

lolzzilla

  • CVG M.U.G.E.N. Lawyer and Mr. CVG and
  • CVG Contributor
  • *****
  • SORRY ABOUT YO d*mn LUCK

  • Offline Offline
  • Posts: 777
  • points:
    1186 CVG Points
    • View Profile
    • Email
Re: Early Beta Release MvC-EoH Gambit by DCL
« Reply #12 on: February 06, 2010, 07:04:46 PM »
for some reason, i cant download him off of your site (or sakura for that matter)
Logged

rod

  • Team Member
  • *
  • Offline Offline
  • Posts: 128
  • points:
    2096 CVG Points
    • View Profile
Re: Early Beta Release MvC-EoH Gambit by DCL
« Reply #13 on: February 06, 2010, 07:21:41 PM »
I must download this character , from the video he seem's to have all gambit has in other games , looking forward to see more custom moves .

Volzilla's idea is great , actually I was thinking of something similar , as in another game of playstation called x-men mutant academy he has a move like this one , he throws a card into the air , the card falls near the enemy  and the it explods if the enemy is near , you might get some moves from there .

Also in the comics he could charge the stick with energy too , I think I saw this somewhere  , and I think it could be a good idea to have moves like this one's ...

Anyway looking forward to see what you got for us , cheers :hellyeah:
« Last Edit: February 06, 2010, 07:23:23 PM by rod »
Logged

aa250

  • CVG code editor and Bug killer
  • Global Moderator
  • *****
  • Offline Offline
  • Posts: 1033
  • points:
    3289 CVG Points
    • View Profile
Re: Early Beta Release MvC-EoH Gambit by DCL
« Reply #14 on: February 06, 2010, 07:56:08 PM »
Right click the link and save target as.
Logged
Pages: [1] 2   Go Up